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1 month ago

SolarFlare Games
Quests Heroes of Sorcado: is getting very close to being ready for Kickstarter and we will get the PnP ready shortly. In the mean time I wanted to float some pricing by the group based on the current build out on the game and request some feedback.The game is built around the concept of you and your friends are a group of fantasy adventurers coming together to defeat the big bad. You pick a hero (6 of you out of 8 choices) and you play them. The game has a introduction adventure that teaches the mechanics and then 8 full adventures that you play to build and grow your character. Each adventure is variable length, covering different areas of Sorcado and each ends with a unique boss and boss fight.The game combines light D&D, some choose your own adventure, story, rpg, character development from game to game, light non-destructive legacy, and cooperative fantasy.You pick a character and build it up by completing adventures and progressing the story to the climatic final fight. It can be reset and played again with new people. It plays out differently each time - even if the overall story does not change - the combat and choice elements do.Right now the component build out looks like this:The parts look like this- Box 11x11x3 - plastic formed insertBooks (10x8 size)--- Rule book 32 pages saddle stitch --- Story book 64 pages perfect bind or spiral --- Adventure Book 140 pages perfect bind or spiral- dice 1 D20 standard- punched board - 2 sheets 10.5x10.5 (tokens)- Game Board 456x304 - 504 cards- 7 sealed black bags - labeled (these are things you cant look at until you get to that point in the adventure but they are part of the overall 504 card count --- Labeled "2" - 24 cards --- Labeled "3" - 51 cards --- Labeled "4" - 46 cards --- Labeled "5" - 69 cards --- Labeled "6" - 38 cards --- Labeled "7" - 29 cards --- Labeled "8" - 23 cards- wooden cubes - 30 yellow - 70 red - 10 silver- 8 storage baggies----right now the suggested MSRP would be 59.99-69.99 based on the standard models. Curious what people think about the build out and the price point and thoughts welcome. ... See MoreSee Less
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4 months ago

SolarFlare Games
Help if you can. Dogs cant play board games but they deserve happiness too. ... See MoreSee Less
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4 months ago

SolarFlare Games
International Pre-orders!#ShipQuest fulfilment update: 'Invid Invasion' from @ is now underway! SolarFlare Games #kickstarter #kickstarterproject #boardgames #tabletopgames #gaming ... See MoreSee Less
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Quests: Heroes of Sorcado update

Quests Heroes of Sorcado: is getting very close to being ready for Kickstarter (March 25th) and we will get the PnP ready shortly.

The game is built around the concept of you and your friends are a group of fantasy adventurers coming together to defeat the big bad. You pick a hero (6 of you out of 8 choices) and you play them. The game has an introduction adventure that teaches the mechanics and then 8 full adventures that you play to build and grow your character. Each adventure is variable in length, covering different areas of Sorcado and each ends with a unique boss and boss fight.

The game combines light D&D, some choose your own adventure, story, RPG, character development from game to game, light non-destructive legacy, and cooperative fantasy. You pick a character and build it up by completing adventures and progressing the story to the climactic final fight. It can be reset and played again with new people. It plays out differently each time – even if the overall story does not change – the combat and choice elements do.

Right now the component build out looks like this:

Box 11x11x3 – plastic formed insert books (10×8 size)— Rule book 32 pages saddle stitch — Story book 64 pages perfect bind or spiral — Adventure Book 140 pages perfect bind or spiral- dice 1 D20 standard- punched board – 2 sheets 10.5×10.5 (tokens)- Game Board 456×304 – 504 cards- 7 sealed black bags – labeled (these are things you cant look at until you get to that point in the adventure but they are part of the overall 504 card count — Labeled “2” – 24 cards — Labeled “3” – 51 cards — Labeled “4” – 46 cards — Labeled “5” – 69 cards — Labeled “6” – 38 cards — Labeled “7” – 29 cards — Labeled “8” – 23 cards- wooden cubes – 30 yellow – 70 red – 10 silver- 8 storage baggies

Invid Invasion COVID-19 Update

We just got the production sample for Invid Invasion (the pre-order is still active and miniatures are still available at www.tinyurl.com/invidinvasion) and are signing off on it this week.

The sample was delayed due to the COVID-19 virus situation globally. The factory we work with is now back to work and we have moved the expected delivery date to Jun/July (from Apr/May). We apologize for the delay but we hope you understand.

If you have any questions please feel free to ask – we suggest the best contact is messaging on facebook – www.facebook.com/solarflaregames.

Thank you again for your support and patience!

Dave – Owner/Designer SolarFlare Games

INVID INVASION

Invid Invasion the 3rd installment in the ROBOTECH Universe by SolarFlare Games is just starting to enter production and the pre-order and limited availability miniatures are still available.

http://www.tinyurl.com/invidinvasion

Weary from the constant battle with the Robotech Masters, the United Earth Forces have fallen to the invasion of the insect-like alien Invid. Lt. Commander Scott Bernard leads a tight-knit team of freedom fighters toward the main base of the alien invaders located at Reflex Point. Their only hope for liberating the Earth is to defeat the Invid aliens and their Queen Regess before Admiral Hunter’s Expeditionary Force returns to raze the planet and end the threat to the galaxy.

Can you can you and the other freedom fighters defeat the Regess and save the Earth?

Object of the Game

Robotech: Invid Invasion is a Cooperative game where human heroes must work together to cleanse Reflex Point of the alien Invid Invaders and their Queen Regess before it’s too late.

During the first phase, players will deal out a grid of facedown Invid Cards. Each turn, players will move their hero(es) around the grid, choosing which Invid Cards to flip over to potentially expose enemies, ambushes, or valuable Allies. The heroes must clear a path from one side of the board to the other to reach Reflex Point before the end of six (6) turns.

Once the path to Reflex Point is cleared, the heroes begin the Regess phase. The Regess and her guards are dealt out, along with additional Invid warriors. Our heroes must defeat the powerful Regess within six turns. If they fail, the returning REF will end the Invid threat—and our unfortunate heroes—by bombarding the planet with the dreaded Neutron-S missiles.

The Rules

To win, the heroes must clear the path to Reflex point and defeat the Regess at Reflex Point before the missiles fall, destroying all life on the planet.

ROBOTECH: Invid Invasion

The ROBOTECH: Invid Invasion bundle includes:
• ROBOTECH: Invid Invasion Board Game
• ROBOTECH: Crisis Point Game – Booster Pack
• 50mm Resin Miniature of the Regess (Boss)
• Limited Edition “Art of Invid Invasion Digital Coloring Book” (PDF)
• Access to Force of Arms SDF-1 Game Mat (as an Add-on)
• Access to Order 20 different New Generation Resin Miniatures (Heroes and Invid)

Game Contents:
– 150+ Game Cards
– 24 Character Standees
– Regess Standee
– 15 Custom Dice
– 24 Game Cubes
– 6 Hero Punch Out Placards
– 30+ game tokens
– 22″ x 33″ full-color Game Board
– Game Manual

ROBOTECH: CRISIS POINT Available in Stores Now!

ROBOTECH: CRISIS POINT – In Stores Now!!

We are happy to let you know that the Robotech: Crisis Point game is now in stores and ready to play.

You store should be able to order you free of charge the ROBOTECH: Force of Arms Grand Cannon Booster Pack!!

Game mats will be available this year again at ROBOTECH.com

ROBOTECH: CRISIS POINT 

2 players
30-50 minutes
Ages 8+

**Objective:**
Players are trying to destroy their opponent’s forces while also successfully defending their own. Players take turns deploying units to the battlefield and then utilizing their combat units around the outside of the battlefield to defend their own forces and destroy those of their enemy. They will then use tokens they have earned and their hero and command cards to win the day. The player with the most combined points in defended and successfully destroyed units and strategic locations wins.


The Story:

Following the annihilation of Earth, human survivors struggle to rebuild their once-great planet, only to be faced with a new threat. The Robotech Masters arrive to complete the mission that their Zentraedi armada began… to secure their empire by reclaiming the Protoculture matrix before it is located by the Invid. In their way stands the Army of the Southern Cross!

The exciting, stand-alone sequel to SolarFlare Games’ ROBOTECH: Force of Arms lets you take control of the epic conflict known as the Second Robotech War. One player takes the lead as the plotting, scheming, desperate Robotech Masters, while the other player commands the valiant and determined Army of the Southern Cross.

In this head-to-head card game, players are engaged in conflict for control of the Earth, each side pitting their varied infantry and mecha-based units against each other in an all-out war with only one victor. In addition to their mecha and weapons, players wield powerful command actions and amazing heroes to turn the tide of conflict and ensure victory.

ROBOTECH: Crisis Point is a two-player head-to-head card game. Strategy, tactics, area control, bluffing, and hand management all come into play in this dynamic and deep game of Alien vs Human in a battle of wits and courage.

Will you save humanity or utterly destroy it?


Force of Arms has a free “Grand Cannon Expansion” available for free from your retailer just ask them. The Grand Cannon expansion expands the way the game can be played and ads new cards to the Force of Arms game experience. 



Thank you as always for all of your support and we look forward to bring you more fun.
Dave

Help with Flavor Text for Kids vs Quest

Hello to the SolarFlare Games family. I would like to see if any of you would like to help develop some flavor text for the QUEST cards for The Kids vs Quests game coming to #kickstarter in August – see the title and the art and feel free to suggest the quest’s “backstory” 

*Note – any suggestion that SolarFlare Games chooses to use becomes the sole property of SolarFlare Games but we will make sure to list your name in the rule book as an “Adventurer” (the thank you section) as a reward/thank you.

Here is a sample quest card

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