Coming May 9th, 2017 to KickStarter. Click here to learn more
Welcome to Archmage Origins! A 2-4 player card game where you use your mystical energy to gain control of a force of monsters, crush your rivals and win the day.
Players take turns manipulating the field of monsters, and focusing their mystical power to “enlist” creatures to form the strongest army possible.
Players are trying to control the strongest force of monsters from the Land, which is made up of cards indicating how power of a monster occupies that space. Players take turns peeking at the cards to determine where the most powerful monsters are hiding, deviously moving the monsters around, and strategically placing their caster cards around the borders of the Land. Once all the caster cards are in place, players compare the power value of the magic that intersects on each monster. The player with the higher total power value gains control of that monster. The player who collects the most powerful set of monsters wins.
Area Control / Area Influence
- Tableau Management
Check out the rules here